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Dofus huppermage build
Dofus huppermage build






dofus huppermage build

dofus huppermage build

You may say it's needed for elemental coverage, but honestly, you are better off firing a Light Area spell with the respective rune active instead,, and Resonance also does unmitigable damage anyways.įinally, Solar Stronghold is just silly in high levels: It's a VERY underwhelming passive that kills your main damage source for an "okay"-ish barrier. I'd exclude both Eclipse and Vestige from the deck, as + Shaped AoEs are pretty underwhelming (considering Resonance's widespread range) aswell as their VERY underwhelming 17 / AP damaging ratio, which is FAR under the norm of the likes of Resonance and Backband (even if Backband's only here for cheap Earth Rune generation). The pressence of wisp in the deck also gives your Moonbeam a SUPER situational but pretty cool Range Expansion, should you need it. To add up, Wisp + Orbs is still a pretty good combo due you having access to both Air (-30 resistances in area per Air Orb cast, 15x2 per orb) and Fire (+10% Final Damage on Fire Orbs) elemental passives. And as extremely bad as it sounds, Moonbeam is still a pretty decent area spell to add due it having insanely high Straight line AoE range, coupled with the fact that it's dirt cheap, which makes up for a really effective cost / efficience spell. You still need Fullness and Heart of Fire to have a meaningful way of damage output outside of AoE. I'd recomend Mass Charm, as a combo enabler for saucy things like triple Halo + Mass charm into + Resonance for absolute area destruction. (This build will be updated from time to time) Thanks for reading and I hope this build inspires a new generation of Red Mages! Unless you are aiming for a true jack of all trades build, gearing/stating secondaries will always out damage raw elemental builds in most cases.

dofus huppermage build

Since the last rune boost elemental damage by 10% wouldn't it be better to stat and gear towards raw elemental damage?

DOFUS HUPPERMAGE BUILD FULL

I also wanted to maximize resonances damage without going the full general damage route since normally one would get more damage from having secondaries. Light Sword is able to life steal which is incredibly good for a class that cannot self heal. It's really good, okay? Alright but real talk, I wanted to mess around with builds that were less played and noticed a bunch of neat tools. You can only have that benefit in one element at a time. The last rune you generate will boost the elemental damage of its branch by 10% of that element. Runes are generated when you cast spells from an elemental branch. If all but Fire are even then your Light is calculated as Earth, so on and so forth. This means that if all of your elements are even you would be counted as Fire. The order is Fire, Earth, Water, and lastly Air. However let's say all of your elements are even, what then? Well, there is a chromatic order. Well you see Light damage is calculated chromatically so it is based on your highest element. Videos showcasing AOE Huppermage! (NOTE: Glistening Halo doesn't do this anymore I just wanna leave it here cuz it's pretty cool) Inhalation: Not much to say here, whether it be the need to go first or just wanting that extra 10% damage dealt against a faster target, taking this is up to you. Critical Mastery is okay as well but try to focus on damage that you will always have access to. Gear: You are looking for gear focused in Area Mastery and strictly Tri-elemental. Proper lifesteal and flexibility is what I offer!! Let's get started!! If you are looking for the highest damage build for Huppermages it certainly is not this. While the traditional distance Mage can hit harder and the general low Mana tank Huppermage is more suited for the frontlines, this particular build is capable of being a bit of both worlds and has access to something the other two generally cannot do. The build is designed to be able to fight in both the melee and ranged. With the gear I have chosen you should expect an average of late 60's for your final resistances in the end game. You can totally PVP with it if you want but definitely look into getting tankier gear in that case. Now this build is for PVE so just be aware of that. However times have changed and so has he! My boy has learned the ways of the Huppermage and works with his own unique build that is uncommon among the other red mages. In the past I made two different Eliotrope builds while my character IVTea was one himself. Welcome to my 'lil build! I am IV also known as Mono to the players of Nox.








Dofus huppermage build